wyrd Posted October 20, 2003 Posted October 20, 2003 I know the forum isn't very popular, but having it a sub-forum of Graphics doesn't make much sense to me. After all, DirectX does include more then just graphics (such as Music and Input). Perhaps when (or if) the DirectX forum becomes more popular, you could break it down into subforums of Direct3D, DirectDraw, DirectInput and DirectPlay. Quote Gamer extraordinaire. Programmer wannabe.
*Experts* Volte Posted October 20, 2003 *Experts* Posted October 20, 2003 I was just thinking about this yesterday, and I have to say I agree. It also makes it harder to tell if there's a new post in the Graphics forum, as new DX posts make the "new posts" indicator light up. I'll discuss it with the other moderators. However, I dislike subforums, and I don't think a whole DirectPlay, DirectSound, etc breakdown is necessary. Quote
Jblake00 Posted January 3, 2004 Posted January 3, 2004 I would very much like to see a directX forum. Also a forum designed to help people learn how to take the Graphics and Directx codeing and create games would be. Well like the coolest place on the web. Well actually that is just my opinion, but any thing that would help one on the way to becoming a real programer that would be it. Quote Looking to expand my VB.Net knowledge. Jblake00
*Experts* Volte Posted January 4, 2004 *Experts* Posted January 4, 2004 There is a DirectX forum. It's inside the Graphics forum. A games forum is not needed. All aspects of game programming can be broken down into other categories. Quote
iebidan Posted January 6, 2004 Posted January 6, 2004 Good idea, DirectX a main forum and not part of the graphics forum... I support that Quote Fat kids are harder to kidnap
*Gurus* Derek Stone Posted January 6, 2004 *Gurus* Posted January 6, 2004 I'd be more agreeing to renaming the "Graphics" forum to "Media". That would solve the problem in one false swoop and wouldn't add another forum to the main page. It would also eliminate the similarities and overlap that would exist with both the current "Graphics" forum and a new "DirectX" forum. Quote Posting Guidelines
ThePentiumGuy Posted September 24, 2004 Posted September 24, 2004 Could we still make DirectX the main forum? (I realize that this post is old :P), it seems as though the forum has been 'booming' lately :D. -The Pentium Guy Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
Aragorn7 Posted September 24, 2004 Posted September 24, 2004 Could we still make DirectX the main forum? (I realize that this post is old :P), it seems as though the forum has been 'booming' lately :D. -The Pentium Guy Booom! Im here.... I think it would own because, I don't like directX associated with GDI+ anyways. DirectX is just so much damn faster. ;) Quote
*Experts* Volte Posted September 24, 2004 *Experts* Posted September 24, 2004 I renamed that forum to "Graphics and Multimedia" for now, so at least DirectX "belongs" there. I think we should try and stay away from making the home page any longer, though one of the other staff members may disagree. Quote
*Experts* mutant Posted September 25, 2004 *Experts* Posted September 25, 2004 ...though one of the other staff members may disagree. Talking about me :) ? I don't think DirectX needs its own category right now, but it certainly is getting closer to that point. I think we need to base our main categories on what seems to be a popular/important topic. Managed DirectX is certainly getting more and more popular amongst developers. There is more and more tutorials, more and more engines popping out, etc. So in my opinion, sometimes soon it might be a good idea to make Managed DirectX its own forum. Also one more thing, for now I think it would be a good idea to change the name of the subforum from "DirectX" to "Managed DirectX" to prevent one-time posters posting questions about "normal" (:)) DirectX, which happened a few times. It is not that I don't like unmanaged DirectX but most of people that frequent this forum want to discuss Managed DirectX, which after all is the .NET way. Quote
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