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Posted
Some of the info. that book covers can be found via MSDN articles (ie; object lifecycle). Other info. such as design patterns is best left to the one and only classic text in this area; Design Pattern by GoF. Be warned though, this is an intermediate to advanced book. If you're a beginner you may not be able to understand a lot of it.
Gamer extraordinaire. Programmer wannabe.
Posted

Thank you for the advice, it is well noted. I must get in the habbit of searching msdn more.

 

The book you suggested is at this point a bit over my head, at least for what I am wanting to do. Just getting my feet web in VB.NET at this point. So I'll save the higher level stuff for a bit later when I am to that point.

Ira

Ira Richard Smith

IraRichardSmith.Net

Posted

To be bluntly honest, I've found that the best books to buy are ones that are not geared towards any particular language. Code Complete, Design Patterns, and Refactoring are a couple that come to mind. All teach good design and programming practices. Unfortunately if you're new to programming they may be a bit hard to understand.

 

It looks like the book you mentioned above is teaching contract programming aka interface programming (which uses reflection in some cases) based on the .NET frameworks interfaces, along with some object oriented design. This is fine and dandy, but you're probably better off just reading some articles on contract programming and design in general, then just look through the .NET object browser to see which interfaces you can take advantage of.

 

If you're looking at learning VB.NET more in general, then that isn't the book you're looking for. The only book I've ever needed for .NET is Programming Microsoft Visual Basic .NET (Core Reference) by Francesco Balena. It's truly a well made book.

 

If you need to learn the basics of object oriented design, then try searching either http://www.google.com, or better yet head to http://www.codeproject.com and search their articles. When you have enough programming knowledge, check out Design Patterns by GoF.

Gamer extraordinaire. Programmer wannabe.
Posted

I'll look into your suggestions. Running short on time this evening, however most of my research type time is spent on weekends when not at the office.

 

As far as programming in general per say, some of the object oriented concepts I'm still picking up on. I've programmed for quite a few years now in varying languages and VB.NET is just another one I'm picking up. So I'm more in search of the particulars of it overall and think your suggestion will help along with just taking the time to go through some of the on line articles at the locations you mentioned.

 

The initial appeal of the book I originally mentioned was that it seemed to deal with classes and at this point in time I can see the vantage of developing VB.NET class libraries as that is a very powerful thing to be able to do. In many ways as a developer I'd prefer to develop the libraries and let other developers who are more prone to do user interface work use the libraries in their windows app or in their web asp.net app. I rather see class libraries as a way to develop for both worlds and let the asp writer or the 'final app' writer tap into the libraries I've created.

 

Thanks for your input,

Ira

Ira Richard Smith

IraRichardSmith.Net

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