Denaes Posted August 30, 2003 Posted August 30, 2003 This seems to be a question I've been wondering, which is more efficient? I'm doing something really simple, graphics wise. A Tetris clone. Lame yes, but I need to grab all the basic vb.net bmp skills and this is a way to do so. Ok, so I'm making each piece up of 4 squares, which are 16x16 blocks. Is it going to be any faster/easier on the processing to have all 6 sprites in one bmp or in 6 tiny bmp files? Quote
*Experts* mutant Posted August 30, 2003 *Experts* Posted August 30, 2003 Use one bitmap, you have less bitmap objects and its easier to mnipulate the drawing. :) Quote
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