*Experts* Merrion Posted July 11, 2003 *Experts* Posted July 11, 2003 How cool is that - the Quake II game in managed C++.Net See Vertigo Software download page So - anyone still think .NET is slow? Quote Printer Monitor for .NET? - see Merrion Computing Ltd for details
*Experts* Volte Posted July 11, 2003 *Experts* Posted July 11, 2003 Heh. Someone has too much spare time. :p Really cool find though. :) Quote
*Experts* Volte Posted July 11, 2003 *Experts* Posted July 11, 2003 Heh, at 1024x768, fullscreen OpenGL mode, it's the same speed as the original game. :) Quote
*Experts* Nerseus Posted July 11, 2003 *Experts* Posted July 11, 2003 They claim it took less than a week, actually. I haven't tried it out, but it looks promising. I'd bet it gets ported again to use DirectX in the near future, now that the hard part of going to Managed C++ is done. -nerseus Quote "I want to stand as close to the edge as I can without going over. Out on the edge you see all the kinds of things you can't see from the center." - Kurt Vonnegut
wyrd Posted July 11, 2003 Posted July 11, 2003 I'd be more impressed if it used managed DirectX and got the same FPS. But still, good stuff. Quote Gamer extraordinaire. Programmer wannabe.
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