hog Posted June 2, 2003 Posted June 2, 2003 a Pentium Mobile P4 2ghz laptop with a 128 bit ultra AGP 3D graphics engine with motion compensation support (whatever that means) using 8MB shared memory is up to the job of letting me start to learn to program directx9 in vb.net? Quote My website
ThePentiumGuy Posted June 2, 2003 Posted June 2, 2003 of course You should see the minimum system requirements, you have way beyond that Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
AndreRyan Posted June 3, 2003 Posted June 3, 2003 Minimum System Requirements? That depends on the program that uses DirectX, it's requirements can be as high or low as you make them Quote .Net allows software to be written for any version of Windows and not break like Unmanaged applications unless using Unmanaged procedures like APIs. If your program uses large amounts of memory but releases it when something else needs it, then what's the problem?
hog Posted June 3, 2003 Author Posted June 3, 2003 Thanks guys... This directx milarky is absolutely new to me so I know nothing about it. However, my .NET Game Programming DirectX 9.0 should be here tomorrow and I'll get stuck in :-) Quote My website
Optikal Posted July 2, 2003 Posted July 2, 2003 Since your vid card has only 8MB of memory I'm assuming its fairly old (or just low-end) and won't support many DX9 features (such as custom shaders) in hardware. But not to worry, because DX includes a software emulator, it will just give bad performance, but will still allow you to run and play with your code. Quote
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