SleepingTroll Posted March 28, 2012 Posted March 28, 2012 Does DX not have the intelligence to render an object while masking by proximity to the camera? Quote
Leaders snarfblam Posted March 28, 2012 Leaders Posted March 28, 2012 Are you talking about the z clipping plane? Or are you having a problem with the depth buffer? Maybe you should post an image depicting the problem, and the code you are using to set up the device. Quote [sIGPIC]e[/sIGPIC]
SleepingTroll Posted April 2, 2012 Author Posted April 2, 2012 Thx, buffer was not enabled (I'm a DX nube) Quote
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