jakovn Posted August 3, 2008 Posted August 3, 2008 Hi everybody! I am new to game programming so this must be a basic question for you What is the easyest way (and fastest for computing) to achieve this using DX or other way: I have known camera position and a simple polygon defined by 3 vertex in space, how do I get xyz position where mouse intersects this polygon? I want the most accurate method Thanks Quote
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