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I whipped this up for a small concept game, and decided to polish it up and post it here. It is ideal for simple tile based games.

 

Possible Improvements:

  • More rendering methods (i.e. draw group of tiles, clear control to default tile)
  • More rendering overloads
  • Support for multiple sources
  • Multi-layer support (would involve saving tile indices to re-render lower layers)
  • Optimizations (performance, visual appearance on large operations)

 

I will probably incorporate some of these improvements and re-post later.

TileBox.zip

[sIGPIC]e[/sIGPIC]

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