ardman Posted July 20, 2006 Posted July 20, 2006 Hi all, I'm struggling to create a generic mesh class which will load a mesh, apply the materials and also allow for an effect file to be rendered too. Has anyone done anything like this before? Quote
Grasshopper-NET Posted October 26, 2006 Posted October 26, 2006 (edited) Hi all, I'm struggling to create a generic mesh class which will load a mesh, apply the materials and also allow for an effect file to be rendered too. Has anyone done anything like this before? Yes. How far along in the code are you? This would help with a starting point. Edited October 27, 2006 by Grasshopper-NET Quote
ardman Posted November 2, 2006 Author Posted November 2, 2006 Yes. How far along in the code are you? This would help with a starting point. I have amended the way that I render the engine and have forced everything down the route of shaders which has resolved the issue. Quote
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