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Well, I searhced a little. And I found out that, when a server doesn't respond, UdpClient freezes. So I stepped over to the Socket class.

 

I tried some servers I also tried with the UdpClient. 1 server did it, with the 2 other servers, the app freezes.

 

The same servers now with Socket class: 1 did it, with the other 2 I got an exception the server didn't respond. (time out)

 

But Xfire can get the information from the servers which didn;t work with my app..

 

How can I fix this?

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