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Posted

Hi all,

 

I'm brand new to DirectX and i'm reading "Managed DirectX 9 Kick Start

Tom Miller".

 

I actually understand a lots of thing and i need advise for what i want to do..

 

I explain: My class will receive many Points and I must create a 3D Logs with those points.. I don't know what information I will receive (points) but i think it's everything to know the diameter of the logs section and Z position. I know that i will get those informations for each inch of the logs... so I would like to know if i should create my logs with many sections using TriangleStrips or if i should create Mesh File.

 

If it's not clear, i will try to give you better explanation (I'm french :P).

 

Thanks for helping me!

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Posted
Perhaps it would help if you did give a bit more information. What do you mean by
3D Logs
? If you are ploting some kind of graph what kind of graph, if you are simpy receiving a series of x / y co-ordinates then a triangle / triangle strip is probably the easiest solution.

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