Grattier Posted December 20, 2005 Posted December 20, 2005 Hi all, I'm brand new to DirectX and i'm reading "Managed DirectX 9 Kick Start Tom Miller". I actually understand a lots of thing and i need advise for what i want to do.. I explain: My class will receive many Points and I must create a 3D Logs with those points.. I don't know what information I will receive (points) but i think it's everything to know the diameter of the logs section and Z position. I know that i will get those informations for each inch of the logs... so I would like to know if i should create my logs with many sections using TriangleStrips or if i should create Mesh File. If it's not clear, i will try to give you better explanation (I'm french :P). Thanks for helping me! Quote
Grattier Posted December 23, 2005 Author Posted December 23, 2005 No help here??? Just want to know how it work if i want to move some polygones of a mesh file Quote
Grattier Posted December 27, 2005 Author Posted December 27, 2005 The answer: No.. there is no help here Quote
Administrators PlausiblyDamp Posted December 27, 2005 Administrators Posted December 27, 2005 Perhaps it would help if you did give a bit more information. What do you mean by 3D Logs? If you are ploting some kind of graph what kind of graph, if you are simpy receiving a series of x / y co-ordinates then a triangle / triangle strip is probably the easiest solution. Quote Posting Guidelines FAQ Post Formatting Intellectuals solve problems; geniuses prevent them. -- Albert Einstein
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