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Posted

If you've ever played a first-person shooter, especially if you turned off clipping, you'll understand what I mean. I want to be able to rotate the camera based on input from the mouse, and move forward in the direction the camera is facing. I have searched all over, unable to find this information; thank you for helping.

 

~ZeldaFreak

Posted
This my friend, is a very complex topic. This may be helpful. Additionally you will need to setup a ThreeD scene with several objects, (meshes or ThreeD models) otherwise you will not even know if your mouse movement is working.

~Nate�

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