EliteELMO Posted August 13, 2005 Posted August 13, 2005 I managed to install the DirectX SDK onto my computer, but everytime I use the code Imports it won't let me import any sort of DirectX libs into my application. How do I use DX? I found a tutorial on using DirectInput ( I need to implement it into my application) and it says to use Imports Sunlight.DirectX.Graphics Imports Sunlight.DirectX.Input Imports Sunlight.DirectX.SoundMusic The odd thing is, it tells me that Sunlight is undefined. How do I get the DirectX SDK to be recognized by VB.NET? Did I install the wrong version of it, or something? Quote
Leaders Squirm Posted August 13, 2005 Leaders Posted August 13, 2005 You need to add references to the DirectX DLLs you wish to use. Quote Search the forums | Still IRCing | Be nice
EliteELMO Posted August 13, 2005 Author Posted August 13, 2005 ... Is there some way you can help me? I'm sorry, I'm just newer to VB .NET than I was with VB6. Quote
Leaders Iceplug Posted August 13, 2005 Leaders Posted August 13, 2005 In the Solution Explorer tab over on the right-hand side of the window, click on your project, then expand the References tab. Right-click on References, wait, and then double-click all of the necessary DirectX References that you want to use. :) Quote Iceplug, USN One of my coworkers thinks that I believe that drawing bullets is the most efficient way of drawing bullets. Whatever!!! :-(
EliteELMO Posted August 13, 2005 Author Posted August 13, 2005 Thank you SO MUCH. I really apprciate it. You guys are always so helpful... This is one of my favorite places now, haha. ;) Quote
EliteELMO Posted August 13, 2005 Author Posted August 13, 2005 (edited) Sorry for the double post, but I have yet another question, and didn't want to create a new thread to ask it. Is there someone who can tell me how to convert a string (a letter, ie "k") to the integer that DirectInput uses? I tried using SKey = CapChar, which returns the following error: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Cast from string "k" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format. at Microsoft.VisualBasic.CompilerServices.DoubleType.Parse(String Value, NumberFormatInfo NumberFormat) at Microsoft.VisualBasic.CompilerServices.DoubleType.Parse(String Value) at Microsoft.VisualBasic.CompilerServices.IntegerType.FromString(String Value) --- End of inner exception stack trace --- at Microsoft.VisualBasic.CompilerServices.IntegerType.FromString(String Value) at Halo_Screencap.frmMain.DIWatch_Tick(Object sender, EventArgs e) in C:\Documents and Settings\The 4Life Network\My Documents\Visual Studio Projects\Halo Screencap\frmMain.vb:line 771 at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr idEvent, IntPtr dwTime) ************** Loaded Assemblies ************** mscorlib Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll ---------------------------------------- HSC Assembly Version: 1.0.2051.21692 Win32 Version: 1.0.2051.21692 CodeBase: file:///C:/Documents%20and%20Settings/The%204Life%20Network/My%20Documents/Visual%20Studio%20Projects/Halo%20Screencap/bin/HSC.exe ---------------------------------------- System.Windows.Forms Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll ---------------------------------------- System Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll ---------------------------------------- System.Drawing Assembly Version: 1.0.5000.0 Win32 Version: 1.1.4322.573 CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 7.0.5000.0 Win32 Version: 7.10.3052.4 CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll ---------------------------------------- Microsoft.DirectX.DirectInput Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///c:/windows/assembly/gac/microsoft.directx.directinput/1.0.2902.0__31bf3856ad364e35/microsoft.directx.directinput.dll ---------------------------------------- ************** JIT Debugging ************** To enable just in time (JIT) debugging, the config file for this application or machine (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the machine rather than being handled by this dialog. All of the Directinput.Key integers are ridiculously long, and short of coding a conversion of one letter to the ridiculous integer by hand, is there a shorter way of doing this, like a built-in converter in DirectX or an application that can do this for me? EDIT: I'm a TOTAL DirectX newbie, and I just need to tap into directX enough to set up the detection of keypresses so I can take a screenshot immediately after the input is sent. I'm just having so many issues with this! Edited August 13, 2005 by EliteELMO Quote
Leaders Iceplug Posted August 14, 2005 Leaders Posted August 14, 2005 To convert a string to the integer of the character, you can examine the first character of the string. s.Chars(0) and then Convert.ToInt32() Num = Convert.ToInt32(s.Chars(0)) :) Quote Iceplug, USN One of my coworkers thinks that I believe that drawing bullets is the most efficient way of drawing bullets. Whatever!!! :-(
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