EFileTahi-A Posted May 15, 2005 Posted May 15, 2005 Does anyboy knows if GDI+ will be hardware acelerated in the next .NET Visual studio version? Quote
*Experts* mutant Posted May 15, 2005 *Experts* Posted May 15, 2005 I don't know about GDI+ being hardware accelerated in .NET 2.0, but Longhorn will move away from the GDI interfaces in favor or new standard ones that are hardware accelerated. You will probably have to wait for Longhorn, but I could be very wrong. Quote
ThePentiumGuy Posted May 16, 2005 Posted May 16, 2005 well, all I know is that .NET 2005's GDI+ is a lot faster. I mean one obvious thing is when you turn on double buffering: Me.SetStyle(ControlStyles.OPTIMIZEDDoubleBuffering,True) Optimized :P. .NET will be native to Longhorn, so expect (major) improvements in speed. Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
*Experts* mutant Posted May 16, 2005 *Experts* Posted May 16, 2005 ThePentiumGuy, I don't think you can judge by the name of the style since by description it seems to do the same thing as current DoubleBuffer style ;), but it sure is apt to be faster. Quote
ThePentiumGuy Posted May 16, 2005 Posted May 16, 2005 Whoops. I shoudln't have said a "LOT" faster. I meant it might be faster and more efficient than the current one. Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.