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For those who are interested, I made a Tokamak wrapper for .net using the swig compiler. I have no time neither to write the documentation nor to test it, than if you want to test it you can find it on my website (the zip file also contains 2 samples).

 

http://www.robydx.135.it in Game & Code section under robydx's software.

 

I tried to keep the same structure except for static function (included in the classes) and something else (terrainMesh).

 

The wrapper is not fully complete (there aren't virtual functions) then let me know if you have some suggestions or if you find some bugs. If you want to write some documentation or demo for next release I'll thanks you.

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