Macaco Posted February 3, 2005 Posted February 3, 2005 (edited) Anyone knows how to play several sounds at the same time in a windows form application???? Now I use sndPlaySound from winmm.dll but I can only play one sound with this. I've taken a look at Fmod but it doesn't work with managed classes and I need them to be managed. I also looked openAL but I can't compile with openAl, maybe there is a kind of incompatibility with Visual C++ .NET 2003 In my Application I'm using an OpenGL window, can I use DirectX sound???? DO I have to install just the libs and dlls as I did with opengl?? Do you know any simple tutorial out there? Thanks. Edited February 3, 2005 by Macaco Quote
Napivo1972 Posted February 3, 2005 Posted February 3, 2005 I am sorry to tell you this but in my opinion there is no managed sound code for .net. I looked a few weeks ago and then finally settled for fmod. This probably is the most advanced sound engine out there but it�s unmanaged. Time to go write a wrapper I�d say. Quote
IngisKahn Posted February 3, 2005 Posted February 3, 2005 If you just need to play wavs then DirectSound would be the best choice IMO, no managed wrapper needed. Quote "Who is John Galt?"
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