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Posted

I see looking at this that it referes to C++ and C# only?

 

Does this mean this version no longer supports VB.NET?

 

Have been out of circuit for best part of year and want to try to get back into DirectX

 

Thnx

My website
Posted
I see looking at this that it referes to C++ and C# only?

 

Does this mean this version no longer supports VB.NET?

 

Have been out of circuit for best part of year and want to try to get back into DirectX

 

Thnx

 

This Version of DirectX support VB.net too.

Posted
I see looking at this that it referes to C++ and C# only?

 

Does this mean this version no longer supports VB.NET?

 

Have been out of circuit for best part of year and want to try to get back into DirectX

 

Thnx

 

It does support it, but there are no user samples for VB.Net, I would go back to pre october release to get the samples for VB.Net and convert them for the changes to the latest SDK..

Glenn "Mykre" Wilson, DirectX MVP

Inner Realm

Managed DirectX and Game Programming Resources

Posted

Welcome back Hog.

 

It does support it, but there are no user samples for VB.Net, I would go back to pre october release to get the samples for VB.Net and convert them for the changes to the latest SDK..

Well, I usually never uninstall the previous versions. So I get to keep all the samples and goodies :D.

 

-The Pentium Guy

My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!)

vbprogramming.8k.com

My Project (Need VB.NET Programmers)

http://workspaces.gotdotnet.com/ResolutionRPG

Posted
:D Shouldn't it be 9.0c.

 

By the way, there's a later verion out (I beleive it's the December update).

-The Pentium Guy

 

 

Anybody know of any compelling reason to get the December Update? It'd be nice if they fixed the Overloads to DrawText.

Posted

thanks chaps

 

I shall go and get the October version....

 

Been out of it all too long so I guess I have to start right from the beginning again.

 

hey ho

 

In case I'm not back before.....Merry Xmas & a Happy New Year to everyone

My website
  • 2 weeks later...
Posted

Good news! If you add a reference to the 1.0.2903.0 version of Microsoft.DirectX.Direct3DX the DrawText overload problem goes away.

 

Woo Hoo!

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