Jump to content
Xtreme .Net Talk

Recommended Posts

Posted

Hi!

 

Later on I'll need to implement something that will recreate a 3D structure, something that could resemble an FPS (First Person Shooter) game.

Must have walls, objects... etc, and the user will be able to 'walk' around.

 

I need to prepare this work, so I'm looking for some resources, code, books, whatever...

 

Thanks in advance.

 

Alex :p

Software bugs are impossible to detect by anybody except the end user.
  • Administrators
Posted

http://pluralsight.com/wiki/default.aspx/Craig.DirectX.Direct3DTutorialIndex

http://www.xtremedotnettalk.com/showthread.php?t=87678

 

are two good starting points if you are considering doing everything from scratch in DirectX.

 

Have you considered any tools / technologies so far?

Posting Guidelines FAQ Post Formatting

 

Intellectuals solve problems; geniuses prevent them.

-- Albert Einstein

Posted

I haven't consider nothing...

This is a area where I've never been, so every bit of help is welcome.

 

I don't know how to create the objects.

Imagine I want to draw a chair, my idea is to create a structure of classes that enable the objects drawing, and create a ChairClass that 'knows' how to draw that object, in this case a chair.

 

But drawing as the camera moves may be a little resource consuming...

 

I really need some help here... something to point me the right develop logic.

 

Another thing I don't know is if I can create my objects in 3D Studio for example and use them on my app...

 

Thanks for the help!

 

Alex :p

Software bugs are impossible to detect by anybody except the end user.
Posted
A quick google search 'told me' that it's possible to convert 3ds files into .x files that I belieave can be read by Direct3D... right?
Software bugs are impossible to detect by anybody except the end user.
Posted
A quick google search 'told me' that it's possible to convert 3ds files into .x files that I belieave can be read by Direct3D... right?

Yep. I got a class for doin taht if you want

My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!)

vbprogramming.8k.com

My Project (Need VB.NET Programmers)

http://workspaces.gotdotnet.com/ResolutionRPG

Posted

Shure I want that!! Thanks...

 

If it's not asking too much, if you have a small sample using a .x file in .net I would be glad!!

 

Thanks!

 

Alex :p

Software bugs are impossible to detect by anybody except the end user.
Posted

I'm sorry for the late reply but I've just been very very very busy...

 

I just runed the project and a static cube with a VW picture is displayed on a blue background. Nice!

 

this weekend I'll do some experimenting with it... :)

 

Now, Do you have any project, still using .x files, but with moving objects?

 

Thank you very much!

Alex :P

Software bugs are impossible to detect by anybody except the end user.
Posted

Thanks!

 

Next week, probably, my work load/stress will lightly decreasy, then I will start digging on this...

 

Once again... thanks!

 

Alex :p

Software bugs are impossible to detect by anybody except the end user.
Posted

Heh, actually I just looked over my code. I'm afraid that the class which I used for my camera (or controlled movement of the character) uses complicated math, and I'm really unable to explain it :( (I think it requires some advanced trig / calculus)

 

I'm sure you could simply do some translating (view tutorials) with:

D3ddev.transform.world = matrix.multiply(d3ddev.transform.world, matrix.rotationy(AngleAmount)))

would rotate the object along the Y axis.

 

Mess around :). If you ever need the camera class (again, you won't see any comments) given to me by tzOdem (he hasn't been on the forums in a while), then i'll post it up for ya.

My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!)

vbprogramming.8k.com

My Project (Need VB.NET Programmers)

http://workspaces.gotdotnet.com/ResolutionRPG

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...