onez7285 Posted November 6, 2004 Posted November 6, 2004 This is going to sound strange: I have a very complicated loops I am testing with many Readline breaks. Sometimes I would like to not have to press enter until it reaches a certain point, without having to remove to Readline statements. Is there a way to overide the Readline method to signal an event that types a key until it reaches a readLine in my desired function? :eek: Quote
Administrators PlausiblyDamp Posted November 8, 2004 Administrators Posted November 8, 2004 what kind of condition would you be using to decide if a ReadLine is required or not? Could you not simply put the call to ReadLine inside an if block? Quote Posting Guidelines FAQ Post Formatting Intellectuals solve problems; geniuses prevent them. -- Albert Einstein
brentnewbury Posted November 8, 2004 Posted November 8, 2004 Hiya onez7285, It seems as though you are trying to debug your complicated loops. If I am correct may I suggest using Break Points instead of Console.ReadLines()'s and setting Break conditions on the Break Points. Happy Coding :D Brent Newbury Quote
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