*Experts* Nerseus Posted August 6, 2004 *Experts* Posted August 6, 2004 Ah, just kidding - but the Quake 3 sourcecode is going to be released: http://slashdot.org/comments.pl?sid=116699&cid=9876519 I wonder if Vertigo Software will convert the Q3 source to .NET as well? Very very curious... -ner Quote "I want to stand as close to the edge as I can without going over. Out on the edge you see all the kinds of things you can't see from the center." - Kurt Vonnegut
*Gurus* Derek Stone Posted August 6, 2004 *Gurus* Posted August 6, 2004 According to Vertigo Software's press release about it, it apparently only took them a day to get Quake II running under .NET. So, even if they didn't, I'm sure someone with a bit of C/C++ experience with too much time on their hands could do it fairly quickly (and easily). Quote Posting Guidelines
Denaes Posted August 6, 2004 Posted August 6, 2004 it took them a DAY to port it from C++ to managed C++!? Hmm, I guess you can really get some C++ vs C++.Net benchmark tests on that. Quote
Arch4ngel Posted August 6, 2004 Posted August 6, 2004 Doom 3 sources ? would have been too cool and... really suicidal (financially talking). But hey... I had a lot of good time playing Quake 3 Arena. FRAGGGGGG !!!!!!!!!!! Quote "If someone say : "Die mortal !"... don't stay to see if he isn't." - Unknown "Learning to program is like going out with a new girl friend. There's always something that wasn't mentioned in the documentation..." - Me "A drunk girl is like an animal... it scream at everything like a cat and roll in the grass like a dog." - Me after seeing my girlfriend drunk and some of her drunk friend. C# TO VB TRANSLATOR
ThePentiumGuy Posted August 6, 2004 Posted August 6, 2004 I'm sure someone with a bit of C/C++ experience with too much time on their hands could do it fairly quickly (and easily). Fairly quickly/easily? You sure 'bout that? :) Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
*Experts* Nerseus Posted August 6, 2004 Author *Experts* Posted August 6, 2004 I don't think even an experienced team other than Vertigo could convert it as fast as they did (5 days total - 4 to get C into C++ and 1 to get that managed). Vertigo software is MS Gold Certified - they have access directly to the C++ compiler team (among others) and are very well educated in C++. Having their foot inside MS's door is a big help. Also of note, the original Quake 2 code is C-based, not C++. The conversion made it C++ first, and then managed C++. Once in managed code, they "easily" added a radar. For those that didn't read the whitepaper, the bottom line was that the managed version was 85% as fast as the native version. -ner Quote "I want to stand as close to the edge as I can without going over. Out on the edge you see all the kinds of things you can't see from the center." - Kurt Vonnegut
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