puma Posted July 30, 2004 Posted July 30, 2004 Hello. Does anybody know any good resource on the Internet on how to start working with OpenGL? (and any libraries I might need) Thank you in advance. Quote
ThePentiumGuy Posted July 30, 2004 Posted July 30, 2004 There is an openGL library for C#.NET(CsGL) http://csgl.sourceforge.net/ Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
wyrd Posted July 30, 2004 Posted July 30, 2004 There is an openGL library for C#.NET(CsGL) http://csgl.sourceforge.net/ Actually CSGL is very old and very unsupported. Tao is a framework that not only includes OpenGL, but also Glut, SDL, and various other APIs for sound and image loading. The web site is undergoing reconstruction @ http://www.taoframework.com but you can download the latest version on the Mono CVS http://cvs.hispalinux.es/cgi-bin/cvsweb/tao/?cvsroot=mono BTW, the OpenGL wrappers work identically to the C++ counter-parts, so if you need help go to http://nehe.gamedev.net and read their tutorials. Tao versions can be found on the link provided above. Quote Gamer extraordinaire. Programmer wannabe.
ThePentiumGuy Posted July 30, 2004 Posted July 30, 2004 My recommendation to you is if you're using .Net, use DirectX as it is more supported. Wyrd: Welcome back, its been a while since we've seen you around here. Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
wyrd Posted July 30, 2004 Posted July 30, 2004 My recommendation to you is if you're using .Net' date=' use DirectX as it is more supported.[/quote'] He can use whatever he wants, Tao works with .NET flawlessly. It's a very well made framework. Quote Gamer extraordinaire. Programmer wannabe.
ThePentiumGuy Posted July 30, 2004 Posted July 30, 2004 Wyrd: Please don't get me wrong, I wasnt discouraging him from doing OpenGL :). I was merely giving him another suggestion. Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
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