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Posted

Hello.

Does anybody know any good resource on the Internet on how to start working with OpenGL? (and any libraries I might need)

 

Thank you in advance.

Posted
There is an openGL library for C#.NET(CsGL)

http://csgl.sourceforge.net/

 

Actually CSGL is very old and very unsupported. Tao is a framework that not only includes OpenGL, but also Glut, SDL, and various other APIs for sound and image loading. The web site is undergoing reconstruction @ http://www.taoframework.com but you can download the latest version on the Mono CVS

 

http://cvs.hispalinux.es/cgi-bin/cvsweb/tao/?cvsroot=mono

 

BTW, the OpenGL wrappers work identically to the C++ counter-parts, so if you need help go to http://nehe.gamedev.net and read their tutorials. Tao versions can be found on the link provided above.

Gamer extraordinaire. Programmer wannabe.
Posted
My recommendation to you is if you're using .Net' date=' use DirectX as it is more supported.[/quote']

 

He can use whatever he wants, Tao works with .NET flawlessly. It's a very well made framework.

Gamer extraordinaire. Programmer wannabe.

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