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Posted

I'm trying to pick a scripting language for the game. The game is written in C# and MDX.

 

The scripting language needs to be very easy to implement, and can call functions within the class that calls it. Any recommendations? Perl isn't an option, since all programmers on the team dislike it.

 

Thanks.

 

-Nick

Posted
I'm for a .NET solution myself. I have a VB.NET like scripting language that I convert into regular VB.NET code with some regular expressions. Then I just use the compiler that is available programmatically from the framework to generate the assemblies.

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