nikhilhs Posted April 7, 2004 Posted April 7, 2004 I'm trying to pick a scripting language for the game. The game is written in C# and MDX. The scripting language needs to be very easy to implement, and can call functions within the class that calls it. Any recommendations? Perl isn't an option, since all programmers on the team dislike it. Thanks. -Nick Quote
*Experts* mutant Posted April 8, 2004 *Experts* Posted April 8, 2004 Lua is a poplular scripting language for games. http://www.lua.org/ Quote
wyrd Posted April 8, 2004 Posted April 8, 2004 Use C# itself. You won't find a better alternative for .NET games. Quote Gamer extraordinaire. Programmer wannabe.
Kavan Posted April 9, 2004 Posted April 9, 2004 I'm for a .NET solution myself. I have a VB.NET like scripting language that I convert into regular VB.NET code with some regular expressions. Then I just use the compiler that is available programmatically from the framework to generate the assemblies. Quote
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