akuehn3000 Posted February 3, 2004 Posted February 3, 2004 1.) is it possible to play audio or video from a stream using audiovideoplayback? the classes only seem to support reading from file or url. 2.) and is there no new version of audiovideoplayback in the summer update? all assembly files except Microsoft.Directx.Diagnostics and and Microsoft.Directx.AudioVideoPlayback are updated from version 1.0.900.0 to 1.0.1901.0. is that a correct or an install error on my system? Quote
malcolm Posted February 3, 2004 Posted February 3, 2004 nothing wrong with the update use 1.0.1901.0. as ur references.. yeah.. the audio and video api is very little.. there is from stream i thought though i usually use read from file.. if not u can use unmanaged c++ .. Quote
*Experts* mutant Posted February 3, 2004 *Experts* Posted February 3, 2004 No updates are planned for the AudioVideoPlayback namespace, neither functionality or documentation. Thats why the version is still the same with the summer update. You could write out the stream to a file and then use it, probably your only way. Quote
igotjunk Posted February 4, 2004 Posted February 4, 2004 I would try creating a buffer to store the information comming in from your stream then feed it into the from stream option. Quote
malcolm Posted February 21, 2004 Posted February 21, 2004 no point doing video using SDK 9.0B it will not work properly.. mportant: Audio Video Playback is not supported in the Microsoft® DirectX® 9.0 SDK Update (Summer 2003). In order to be able to use the Audio Video Playback features of DirectX 9.0 for Managed Code, you will need to uninstall this Summer Update and install and use the DirectX 9.0a SDK, currently located in the Archived DirectX MSDN Downloads and yea u can no longer the 9.0A SDK.. how "wonderful.." u will haf errors popping sooner or later using cross reference Quote
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