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Posted

do you get this error while executing or while compilering?

 

but it looks like you dont got the right version of DirectX

use Windows Start -> Run and execute "dxdiag" there you should the version normally it should be 9.0b

 

D3DErr_InvalidCall doesnt seem to be a .net error, it really looks for a DirectX/Direct3D problem

 

just try reinstalling the DirectX

Posted

the error is during the executing .

and for all projects which use Direct 3d it display the same error .

exactly on the device definition .

 

and I have reinstalled the DX SDK 9 but no effect .

 

Is it from the Adapter ?

  • *Experts*
Posted

Try running dbmon as well to see what the exact error is. It often gives extra error info that you won't get from the managed code. dbmon is an executable that you run (comes with the DX SDK) before you run your project in Visual Studio. It detects all calls made to directx and can show you extra error info.

 

-Nerseus

"I want to stand as close to the edge as I can without going over. Out on the edge you see all the kinds of things you can't see from the center." - Kurt Vonnegut
Posted

Mr Nerseus, Sorry I'm beginner in this topics . can you tell me how to run and use this program . please hurry cuz I'm going to buy new adapter today if it doesn't work .

thank you

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