Dear DirextX Player
I'm looking for the best way for rendering. I notice that both well known techniques:
1. Paint - Repaint (100%, but someone claimed that it's much more efficient)
2. While NOT GameOver WEND (100%)
are very processing intensive task.
I've played some simple 2D games, even Warcraft 3. They are not that processing intensive in my opinion.
Take for example, Hoyle Casino game (2D game, but with lots of animation) consumes 15% to 30% depending on the game selected. I wonder how the game was rendered.
Where on my side my game look as easy as the mentioned game (2D only) Consumed 100% full resources.
Please help me as well as enlighten me, which is the best rendering technique in order to achieve that kind of rendering.
Thank you.
I'm looking for the best way for rendering. I notice that both well known techniques:
1. Paint - Repaint (100%, but someone claimed that it's much more efficient)
2. While NOT GameOver WEND (100%)
are very processing intensive task.
I've played some simple 2D games, even Warcraft 3. They are not that processing intensive in my opinion.
Take for example, Hoyle Casino game (2D game, but with lots of animation) consumes 15% to 30% depending on the game selected. I wonder how the game was rendered.
Where on my side my game look as easy as the mentioned game (2D only) Consumed 100% full resources.
Please help me as well as enlighten me, which is the best rendering technique in order to achieve that kind of rendering.
Thank you.