Transparency

JohnFricker

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Joined
Jul 14, 2005
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I've got an object which has no textures and one transparent section. How do I make it so that when this object is loaded in DirectX the transparent section shows?

Thanks
John
 
Last edited:
Not really, no.

I've got an X file with no textures which when loaded into Caligari's Truespace 6.5 it shows as http://objects.3d-reality.com/pp16.jpg (it was originally from a 3D Chat program called Active Worlds - but I modified the object so it is an X file).

Basically when I load it, it has no transparency. Only though creating a texture did it have any visual elements at all (the texture is white)
 
I'm still not quite following you. When you load the mesh in your app how does it look different from how it appears in Truespace?
 
Hmm.

Well it seems to be material because when I load the object the material loaded has ALPHA as 0.5 ish...approximately what I set in TS.

John
 
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