wyrd
Senior Contributor
The mighty Dispose()
Are there any general rules in knowing which objects that need to be explicitly Disposed (ie; objectInstance.Dispose())? I was under the odd impression that the GC would do it for me regardless when it reclaimed memory, aparently that may not be the case.
Are there any general rules in knowing which objects that need to be explicitly Disposed (ie; objectInstance.Dispose())? I was under the odd impression that the GC would do it for me regardless when it reclaimed memory, aparently that may not be the case.
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