akuehn3000
Newcomer
- Joined
- Jan 29, 2004
- Messages
- 18
Hi,
I´d like to put a texture on a standard primitive created with Mesh.Sphere()
or Mesh.Box(), for example.
How can I set the texture coordinates on these objects? When just setting a
texture, it seems that it´s not being rendered.
I´d like to put a texture on a standard primitive created with Mesh.Sphere()
or Mesh.Box(), for example.
How can I set the texture coordinates on these objects? When just setting a
texture, it seems that it´s not being rendered.