Hi
I trying to set the texture to a cube, but when I render it the box just gets the textures main color.
I use the following code to create and set the texture to the box
I trying to set the texture to a cube, but when I render it the box just gets the textures main color.
I use the following code to create and set the texture to the box
Code:
Mesh = Mesh.Box(Device, SizeX, SizeY, SizeZ)
Texture = TextureLoader.FromFile(Device, CurDir() & "\Textures\" & TexturePath, 0, 0, 0, 0, Format.Unknown, Pool.Default, Filter.Linear, Filter.Linear, Color.Blue.ToArgb)