I want to be able to load a mesh into vs.net without having to define the textures at all, but use the texture information in the .x file. I am using the code at http://www.xtremedotnettalk.com/showthread.php?t=95349 .
How would I be able to load a mesh file into vs.net by using the texture information in the .x file?
Answer in either c# or vb.net
Thanks a lot in advance,
decrypt
How would I be able to load a mesh file into vs.net by using the texture information in the .x file?
Answer in either c# or vb.net
Thanks a lot in advance,
decrypt