Hello,
I send some data to a server (but don't wait for any answer) with this piece of code:
The problem I have with this code is that the server receives my message approximatively 1 time out of 10.
But if I remove the finally block (NetworkStream and TcpClient closing), the server receives my message every time.
What am I doing wrong here?
I'm pretty sure I have to close my connection and I read in some doc that the underlying NetworkStream should also be closed.
Why is it working sometimes?
Should I specify a SendTimeout value?
Thanks for your help!
I send some data to a server (but don't wait for any answer) with this piece of code:
Code:
private void Send()
{
TcpClient client = null;
try
{
client = new TcpClient(s_host, s_port);
}
catch
{
PushLog("Failed to connect to {0}:{1}...", s_host, s_port);
return;
}
NetworkStream networkStream = client.GetStream();
StreamWriter streamWriter = new StreamWriter(networkStream);
streamWriter.AutoFlush = true;
streamWriter.NewLine = "\r\n";
try
{
string req = string.Format("foo", s_loginName);
streamWriter.WriteLine("POST /myendpoint?message=foo HTTP/1.0\r\nContent-Type: text/plain; charset=utf-8\r\nContent-Length: 0\r\n");
}
catch (Exception err)
{
PushLog("Failed to send message...\n-> {0}", err.Message);
}
finally
{
networkStream.Dispose();
client.Close();
}
}
The problem I have with this code is that the server receives my message approximatively 1 time out of 10.
But if I remove the finally block (NetworkStream and TcpClient closing), the server receives my message every time.
What am I doing wrong here?
I'm pretty sure I have to close my connection and I read in some doc that the underlying NetworkStream should also be closed.
Why is it working sometimes?
Should I specify a SendTimeout value?
Thanks for your help!