OK I posted here for max coverage as maybe not everyone in the know would call in on the graphics forum.
I know nothing of Sine and Cosine apart from what I'm reading in a book now
This is a line of code from my book;
Tick being the environment.tick output.
Question is this.
What the hell does this mean in dunce English ?
I try to understand every line of code in new programs so that I hopefully know how the program works, but this leave me cold.
My book says the sine of an angle = side opposite angle / hypotenuse. How does that translate to the above where there is no angle? Or is there?
Or am I so think I sholdn't even be considering this
I know nothing of Sine and Cosine apart from what I'm reading in a book now
This is a line of code from my book;
Visual Basic:
objDirect3DDevice.Transform.World = Matrix.RotationAxis(New Vector3(Math.Cos(Tick / 550.0F), 1, Math.Sin(Tick / 550.0F)), Tick / 3000.0F)
Tick being the environment.tick output.
Question is this.
What the hell does this mean in dunce English ?
I try to understand every line of code in new programs so that I hopefully know how the program works, but this leave me cold.
My book says the sine of an angle = side opposite angle / hypotenuse. How does that translate to the above where there is no angle? Or is there?
Or am I so think I sholdn't even be considering this