Reference Rasterizer

markbiddlecom

Newcomer
Joined
Jun 30, 2003
Messages
13
Location
Denver, CO
Hi, all!

I need to know if the D3D reference rasterizer is universally available, as documentation seems to imply it is. In other words, if I install my 3D app on a user's computer that has no hardware acceleration, can I still create a reference device?

I know this is the case when using the debug versions of the DirectX DLLs, but I need to know if I can still do it with the standard versions.

Thanks in advance,

Mark
 
Back
Top