Well, you posted in the DirectX forumIs there any other method that you recommend for reading a video frame by frame for analysis other than directX
'Loading AudioVideoPlayback.Video
AddHandler videoTexture.TextureReadyToRender, AddressOf Me.RenderIt
Sub RenderIt(ByVal sender As Object, ByVal e As TextureRenderEventArgs)
'Set our texture so we can render it
texture = e.Texture
RenderTexture()
End Sub