rifter1818
Junior Contributor
First off i would like to thank robyDx For his wonderfull tutorial on the subject of skinning animation, i used his source code to start getting my project up and running, slight problem though it doesnt work in full screen mode, ive tried using dbmon and unmannaged debugging and couldnt get any more information with either of them. the problem occers at
the error reads somewhat like this
Visual Basic:
RootFrame = Mesh.LoadHierarchyFromFile(filesrc, MeshFlags.Managed, Device, alloc, Nothing)
'or if your using robydx's class (Same error on full screen)
animazione = Mesh.LoadHierarchyFromFile(filesrc, MeshFlags.Managed, device, alloc, Nothing)
Code:
InitializeWorld:Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Mesh.LoadHierarchyFromFile(String filename, MeshFlags options, Device device, AllocateHierarchy allocHierarcy, LoadUserData userDataLoader)
at W_Logic_RPG.DX9.SkinningMesh..ctor(String filesrc, String texP) in C:\Documents and Settings\Harry\Desktop\Programming\W-Logic RPG\clsDX901.vb:line 1794
at W_Logic_RPG.modWorld.Initialize() in C:\Documents and Settings\Harry\Desktop\Programming\W-Logic RPG\modWorld.vb:line 51
The program '[3748] W-Logic RPG.exe' has exited with code 0 (0x0).