brentnewbury
Newcomer
Hiya all,
I'm trying to create a sample Peer 2 Peer chat application. However, I'm having trouble with Network Address Translation (NAT). Programs like MSN/Windows Messenger use NAT (I know they aren't coded in C# ). However, when I'm sending or listening for information I'm using TCP Listeners and Clients. The example I'm using is at http://www.cshrp.net/content.aspx?showID=547.
When I run my application I have to route the ports on my home server. Is there any way I can connect to applications over the internet and not have to worry about configuring port routing?
Thank you for your time.
Brent Newbury
I'm trying to create a sample Peer 2 Peer chat application. However, I'm having trouble with Network Address Translation (NAT). Programs like MSN/Windows Messenger use NAT (I know they aren't coded in C# ). However, when I'm sending or listening for information I'm using TCP Listeners and Clients. The example I'm using is at http://www.cshrp.net/content.aspx?showID=547.
When I run my application I have to route the ports on my home server. Is there any way I can connect to applications over the internet and not have to worry about configuring port routing?
Thank you for your time.
Brent Newbury