ThePentiumGuy
Senior Contributor
hey,
in d3d, i'm able to (finally ) display a bitmap,
but i have no idea how to move it lol
in d3d, you apparently have to move the -entire- world just to get a bitmap moving
so
before i drew the primitives, i said:
X = 30
Y = 30
Z = 0
D3Ddev.Transform.World = Matrix.Multiply(D3Ddev.Transform.World, Matrix.Translation(X / 100, Y / 100, Z / 100))
-this has no effect whatsoever
the project is attached,
all im trying to do is at least get the sprite moving
does anyone know how to do this
in d3d, i'm able to (finally ) display a bitmap,
but i have no idea how to move it lol
in d3d, you apparently have to move the -entire- world just to get a bitmap moving
so
before i drew the primitives, i said:
X = 30
Y = 30
Z = 0
D3Ddev.Transform.World = Matrix.Multiply(D3Ddev.Transform.World, Matrix.Translation(X / 100, Y / 100, Z / 100))
-this has no effect whatsoever
the project is attached,
all im trying to do is at least get the sprite moving
does anyone know how to do this