IntelRecruiting
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You are invited to join us for an Intel Virtual Chat Event and Career Fair!
Come learn about the Intel Client Graphic Chipsets Group! Join Mukundan Govindan, Director of the Graphics Engineering, for this web-based virtual event.
What: Intel Client Graphic Chipsets Group An Overview
When: Tuesday, May 1st, 2007 3:00-4:00pm Pacific (6:00-7:00pm Eastern)
Where: http://www.intel.com/jobs/virtualevent/VE05012007.htm
At the conclusion of the event, attendees will be given advance access to the Intel Client Graphic Chipsets Group Virtual Career Fair, scheduled May 3rd through May 17th, 2007.
Focus: Graphics is one of the key ingredients of Intel chipsets, and Intel is the number one supplier of graphics / chipsets in desktop and mobile PCs . At Intel, we strive to balance the graphics workload between various platform components (CPU, chipset, and system memory) to get the best user experience at each and every price point. Our graphics development team works hard to meet the cost, power, performance and feature/API, and other industry standard requirements every year for both corporate and consumer desktop and notebook products. This presentation will focus on a broad perspective of the challenges, opportunities, and critical skills needed to continue to advance the state of graphics.
After the chat, Mukundan and an Intel Global Staffing representative will answer audience-submitted questions.
Intel Client Graphics Chipsets Group is recruiting:
All degree levels (BS, MS, and PhD) of Electrical Engineering, Computer Engineering, and Computer Science for Intern and Full-Time positions
We ask that you please forward this invitation and registration link to members of your network that may be interested in attending this live event!
Regards,
Strategic Recruiting Team
Intel Corporation
About our Presenter: Mukundan Govindan, Director of Graphics Engineering, manages development teams in California, Texas, Israel and India.
Mukundan has been working on peripherals products in one form or another at Intel since 1984. Prior to his current role, Mukundan spent 10 years driving graphics hardware development, 7 years managing Mobile chipset development: enabling low power chipset development on an annual development cadence for Centrino® platforms, and 3 years as project leader for cache controller products including the Intel386 CPU and design manager for the Intel486 SX CPU design. Prior to that, he helped drive ASIC design methodologies and development of many high volume chipsets (PCI sets), which have been used in over a billion PCs over the years.
Mukundan has a Bachelors degree in Electronics and Communication from Madras University, India. He worked in India for 2 years as a software systems analyst, driving computer automations and solutions at an automobile manufacturing firm before continuing his education in the United States, earning a Masters degree in Computer Engineering at the University of Missouri, Rolla. Mukundan also earned an MBA with course work at UC Berkeley and locally in Sacramento
Come learn about the Intel Client Graphic Chipsets Group! Join Mukundan Govindan, Director of the Graphics Engineering, for this web-based virtual event.
What: Intel Client Graphic Chipsets Group An Overview
When: Tuesday, May 1st, 2007 3:00-4:00pm Pacific (6:00-7:00pm Eastern)
Where: http://www.intel.com/jobs/virtualevent/VE05012007.htm
At the conclusion of the event, attendees will be given advance access to the Intel Client Graphic Chipsets Group Virtual Career Fair, scheduled May 3rd through May 17th, 2007.
Focus: Graphics is one of the key ingredients of Intel chipsets, and Intel is the number one supplier of graphics / chipsets in desktop and mobile PCs . At Intel, we strive to balance the graphics workload between various platform components (CPU, chipset, and system memory) to get the best user experience at each and every price point. Our graphics development team works hard to meet the cost, power, performance and feature/API, and other industry standard requirements every year for both corporate and consumer desktop and notebook products. This presentation will focus on a broad perspective of the challenges, opportunities, and critical skills needed to continue to advance the state of graphics.
After the chat, Mukundan and an Intel Global Staffing representative will answer audience-submitted questions.
Intel Client Graphics Chipsets Group is recruiting:
All degree levels (BS, MS, and PhD) of Electrical Engineering, Computer Engineering, and Computer Science for Intern and Full-Time positions
We ask that you please forward this invitation and registration link to members of your network that may be interested in attending this live event!
Regards,
Strategic Recruiting Team
Intel Corporation
About our Presenter: Mukundan Govindan, Director of Graphics Engineering, manages development teams in California, Texas, Israel and India.
Mukundan has been working on peripherals products in one form or another at Intel since 1984. Prior to his current role, Mukundan spent 10 years driving graphics hardware development, 7 years managing Mobile chipset development: enabling low power chipset development on an annual development cadence for Centrino® platforms, and 3 years as project leader for cache controller products including the Intel386 CPU and design manager for the Intel486 SX CPU design. Prior to that, he helped drive ASIC design methodologies and development of many high volume chipsets (PCI sets), which have been used in over a billion PCs over the years.
Mukundan has a Bachelors degree in Electronics and Communication from Madras University, India. He worked in India for 2 years as a software systems analyst, driving computer automations and solutions at an automobile manufacturing firm before continuing his education in the United States, earning a Masters degree in Computer Engineering at the University of Missouri, Rolla. Mukundan also earned an MBA with course work at UC Berkeley and locally in Sacramento