I have this wierd problem that I've never had before with previous versions
of Direct3D.
It seems that in VB.NET when I resize a form at runtime (of course)
it seems to stop rendering or seems to destroy textures even though
they are managed resources etc.. etc..
Any idea what the problem is?
Thanks
of Direct3D.
It seems that in VB.NET when I resize a form at runtime (of course)
it seems to stop rendering or seems to destroy textures even though
they are managed resources etc.. etc..
Any idea what the problem is?
Thanks