ThePentiumGuy Posted August 14, 2004 Posted August 14, 2004 Hey, Is there anyway I can make my Mesh.Box hollow? I'm trying to make a skybox. My camera can't go "in" the box. Well, i know there's another way - you can just create the 6 sides of the cube as thin strips and connect them, but i'm trying to avoid this. Pent Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
ThePentiumGuy Posted August 15, 2004 Author Posted August 15, 2004 Just realized that Textured Quads might be a better/more optimized solution :p Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
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