i am trying to place a label on a GDI circle, and move it along the screen on the circle. the circle is a graphical representation of a person. here is how i create a label for each person:
when i update the circles position, i draw the label like this:
my problem is that the label never shows up on screen. any suggestions?
Code:
lab = new Label[People.Count];
foreach(Person p in People)
{
p.People = this.People;
int sad = this.People.IndexOf(p);
//labels[People.IndexOf(p)] = new Label();
lab[People.IndexOf(p)] = new Label();
}
when i update the circles position, i draw the label like this:
Code:
foreach(Person p in People)
{
p.update();
p.DrawToScreen(f.Graphics);
// Label label = (Label)labels[People.IndexOf(p)-1];
// label.Location = new System.Drawing.Point((int)p.position.Xval,(int)p.position.Yval);
// label.Text = p.idNum.ToString();
//p.UpdatePos();
Label label = (Label)lab[People.IndexOf(p)];
label.Location = new System.Drawing.Point((int)p.position.Xval,(int)p.position.Yval);
float size = label.Font.Size;
label.Text = p.idNum.ToString();
label.Text = "test";
label.Show();
label.Refresh();
}
this.Invalidate();
my problem is that the label never shows up on screen. any suggestions?