wyrd
Senior Contributor
Longhorn, to me, seems like it may either be one of two things; the angel sent down from heaven, or armageddon for the Windows platform.
What's driven technological advancements over the years has mostly been games, whether most people like to accept that or not. It's a strange fact that people have pushed technology over the edge just to get more power, so they can play their games at higher frameworks, or to view their games in all of their graphical glory. After all, do we really need a 3ghz machine to run a software application? Sure, there are servers and what-not, but I've never heard anyone overclocking servers just so they can process a couple extra megs of info. per second.
Ironically, game programmers are also the most stubborn when it comes to change. It took several years for C++ to be accepted as a valid language for game programming (early 90s I believe), and C# is certainly not viewed in anyones eyes as a commercial programming language. In this strange paradox of events, Longhorn will be built upon .NET.
Will game programmers accept this change, or refuse? If they refuse, could it be the end of Windows? After all, who would want to buy an OS that runs games slower than another? If it's accepted, what will happen to those with older versions of Windows? They will have the problem of running games slower than those with Longhorn, and eventually be forced to buy it. Still, we can't avoid the possiblity of the gaming industry being split - some using C++ and others using C#. What's a poor user like myself to do? Install two versions of Windows on my machine?
Regardless of what happens, it should be an interesting show to watch.
What's driven technological advancements over the years has mostly been games, whether most people like to accept that or not. It's a strange fact that people have pushed technology over the edge just to get more power, so they can play their games at higher frameworks, or to view their games in all of their graphical glory. After all, do we really need a 3ghz machine to run a software application? Sure, there are servers and what-not, but I've never heard anyone overclocking servers just so they can process a couple extra megs of info. per second.
Ironically, game programmers are also the most stubborn when it comes to change. It took several years for C++ to be accepted as a valid language for game programming (early 90s I believe), and C# is certainly not viewed in anyones eyes as a commercial programming language. In this strange paradox of events, Longhorn will be built upon .NET.
Will game programmers accept this change, or refuse? If they refuse, could it be the end of Windows? After all, who would want to buy an OS that runs games slower than another? If it's accepted, what will happen to those with older versions of Windows? They will have the problem of running games slower than those with Longhorn, and eventually be forced to buy it. Still, we can't avoid the possiblity of the gaming industry being split - some using C++ and others using C#. What's a poor user like myself to do? Install two versions of Windows on my machine?
Regardless of what happens, it should be an interesting show to watch.