Anyone know how to use displacement mapping in DirectX9 and .net?
The problems is that in VB.Net I'cant use the special sampler state 256 used in C++. Do you have a solution?
There is a differenze between displamente mapping and query displacement mapping?
The problems is that in VB.Net I'cant use the special sampler state 256 used in C++. Do you have a solution?
There is a differenze between displamente mapping and query displacement mapping?
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