Knight Chat X Posted November 20, 2004 Posted November 20, 2004 Hello, I've put out a post for an alternative to DrawText for those having problems with it or are just looking for an alternative way of drawing text, with this method you've got full control of the text as a mesh object, therefore, you may handle it just like any other mesh object, can be used for 2D or 3D text, it can also be modified and put in a class to be more useful, such as for easy text color modification, font size, style changes, special font effects, animation, rotation, and much more: http://www.xtremedotnettalk.com/showthread.php?t=88192&page=2&pp=20 Enjoy! :D Quote
ThePentiumGuy Posted November 21, 2004 Posted November 21, 2004 Awesome! Hey, do you mind if I make a tutorial on my site for this? (your credits obviously). I've never really had a problem with the clsSprite anyways (until 9.0C), but thanks for the code :D Quote My VB.NET Game Programming Tutorial Site (GDI+, Direct3D, Tetris [coming soon], a full RPG.... you name it!) vbprogramming.8k.com My Project (Need VB.NET Programmers) http://workspaces.gotdotnet.com/ResolutionRPG
DrunkenHyena Posted December 6, 2004 Posted December 6, 2004 Just to note, drawing the text as a mesh will be *many* times slower than the simple 2D approach. Quote
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