Hi there,
I wonder if anybody can help me with this. I am trying to write a program that intercepts a command line for a game. The command line contains information on how to play the game on the internet, i.e.: The host IP address.
The problem is that it uses the old DirectX 6 (Ripple Launch Technology) in playing internet games. More information can be found at:
http://support.microsoft.com/kb/236614/EN-US/
When a game is launched the following example parameters are passed:
midtown2.exe -nomovie -nolockcheck /dplay_ipc_guid:{d3a5a6d0-2619-4d83-a752-a9b2894b6799}
What I hoping for is to pick up the "dplay_ipc_guid" and somehow get the information about the host IP address. Maybe using DirectX commands like "GetConnectionSettings" to obtain this!
Is it possible to do this, or will it require additional information from the game?
Thanks.
I wonder if anybody can help me with this. I am trying to write a program that intercepts a command line for a game. The command line contains information on how to play the game on the internet, i.e.: The host IP address.
The problem is that it uses the old DirectX 6 (Ripple Launch Technology) in playing internet games. More information can be found at:
http://support.microsoft.com/kb/236614/EN-US/
When a game is launched the following example parameters are passed:
midtown2.exe -nomovie -nolockcheck /dplay_ipc_guid:{d3a5a6d0-2619-4d83-a752-a9b2894b6799}
What I hoping for is to pick up the "dplay_ipc_guid" and somehow get the information about the host IP address. Maybe using DirectX commands like "GetConnectionSettings" to obtain this!
Is it possible to do this, or will it require additional information from the game?
Thanks.