determining font size

slantz

Freshman
Joined
Dec 12, 2003
Messages
37
I'm using DirectDraw and I'm working on a series of pop-up "windows" that have some blobs of text in them. The text will usually need to wrap, but I haven't been able to find an easy way of determining the width of a given character and/or string.

I managed to find Graphics.MeasureString, but that seems to be very GDI+ specific.

Does anyone know how to do this in a DirectDraw app?

Help would be much appreciated

-Hiro_Antagonist
 
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