Fabian_Russ
Newcomer
- Joined
- Sep 29, 2008
- Messages
- 23
Hey, I was trying to make a game like Pokemon.
This game has nice animations and when running. I need to hit a collision and stop, and face the direction that I was previously running, and THEN have the ability to hit a diffrent arrow key and go a diffrent direction. I fail to figure this out. I get hung..
This : If Ctl.Bounds.IntersectsWith(Player.Bounds) doesn't do what I want it to do.. When I collide I get stuck.. Any help would be very appreciated!
This game has nice animations and when running. I need to hit a collision and stop, and face the direction that I was previously running, and THEN have the ability to hit a diffrent arrow key and go a diffrent direction. I fail to figure this out. I get hung..
This : If Ctl.Bounds.IntersectsWith(Player.Bounds) doesn't do what I want it to do.. When I collide I get stuck.. Any help would be very appreciated!