ThePentiumGuy
Senior Contributor
hey,
when i try to do collision detection with meshes using mesh.intersect-
when you provide the ray position and direction,
where does the ray originate from? the center of the mesh? or does it protrude from the entire surface?
thanks,
pent
when i try to do collision detection with meshes using mesh.intersect-
when you provide the ray position and direction,
where does the ray originate from? the center of the mesh? or does it protrude from the entire surface?
thanks,
pent