I am trying to create a basic game server.
I am creating a GameServer class to represent the Server app and the GameClient class for the client.
I am allowing for multiple users and multiple games at the same time.
To debug this app my computer must run as a server and 2 clients at the same time.
Is this possible to do on one machine? Or should i wait until i get my laptop for christmas?
I've tried doing a Tic-Tac-Toe example that i found in a book of mine. When attempting to debug it loaded the first client' app correctly but not the second client's.
I'm going to check over my code again to see if i missed something.
I noticed another post in which a person was having difficulty hosting games from a pc using a router. My pc is using a wireless router to establish it's connection. How will this effect the development of my app?
Sorry for so many questions in one post but i'm kind of brainstorming here.
thanks
brandon
I am creating a GameServer class to represent the Server app and the GameClient class for the client.
I am allowing for multiple users and multiple games at the same time.
To debug this app my computer must run as a server and 2 clients at the same time.
Is this possible to do on one machine? Or should i wait until i get my laptop for christmas?
I've tried doing a Tic-Tac-Toe example that i found in a book of mine. When attempting to debug it loaded the first client' app correctly but not the second client's.
I'm going to check over my code again to see if i missed something.
I noticed another post in which a person was having difficulty hosting games from a pc using a router. My pc is using a wireless router to establish it's connection. How will this effect the development of my app?
Sorry for so many questions in one post but i'm kind of brainstorming here.
thanks
brandon