createdbyx
Freshman
- Joined
- Oct 30, 2003
- Messages
- 34
I am trying to do basic specular (shine effect) in dx9 managed and vb.net.
I have written a (slow ) program just so that I can set the texture state info etc at runtime to see what all of the options/combanations do, but I can't quite get specular hilighting to work.
Any help would be apreciated.
I have been working off of the turorials at http://www.directx4vb.com/ which claim specular effects are easy but I can't quite get it to work.
I have written a (slow ) program just so that I can set the texture state info etc at runtime to see what all of the options/combanations do, but I can't quite get specular hilighting to work.
Any help would be apreciated.
I have been working off of the turorials at http://www.directx4vb.com/ which claim specular effects are easy but I can't quite get it to work.