basic DX9 specular effect help (easy one!)

createdbyx

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Oct 30, 2003
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I am trying to do basic specular (shine effect) in dx9 managed and vb.net.

I have written a (slow :D) program just so that I can set the texture state info etc at runtime to see what all of the options/combanations do, but I can't quite get specular hilighting to work.

Any help would be apreciated.


I have been working off of the turorials at http://www.directx4vb.com/ which claim specular effects are easy but I can't quite get it to work.
 

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I forgot to mention that I included a pre-release of my DX9Tools Release 4 in the zip file along with the source for the application as well. you will need to rereference the dx9tools dll in order to compile.
 
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