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Posted

I am trying to do basic specular (shine effect) in dx9 managed and vb.net.

 

I have written a (slow :D) program just so that I can set the texture state info etc at runtime to see what all of the options/combanations do, but I can't quite get specular hilighting to work.

 

Any help would be apreciated.

 

 

I have been working off of the turorials at http://www.directx4vb.com/ which claim specular effects are easy but I can't quite get it to work.

envmap.zip

Created by: X

createdbyx@gmail.com

www.createdbyx.com

Posted

in addition

 

I forgot to mention that I included a pre-release of my DX9Tools Release 4 in the zip file along with the source for the application as well. you will need to rereference the dx9tools dll in order to compile.

Created by: X

createdbyx@gmail.com

www.createdbyx.com

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