createdbyx Posted October 30, 2003 Posted October 30, 2003 I am trying to do basic specular (shine effect) in dx9 managed and vb.net. I have written a (slow :D) program just so that I can set the texture state info etc at runtime to see what all of the options/combanations do, but I can't quite get specular hilighting to work. Any help would be apreciated. I have been working off of the turorials at http://www.directx4vb.com/ which claim specular effects are easy but I can't quite get it to work.envmap.zip Quote Created by: X createdbyx@gmail.com www.createdbyx.com
createdbyx Posted October 30, 2003 Author Posted October 30, 2003 in addition I forgot to mention that I included a pre-release of my DX9Tools Release 4 in the zip file along with the source for the application as well. you will need to rereference the dx9tools dll in order to compile. Quote Created by: X createdbyx@gmail.com www.createdbyx.com
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